Environment models that were made for the Angel boss fight arena in REVN. All models, textures, and materials were made by me.
Overview of the Angel Arena
Corner consoles, mirrored on both sides.
Close-up of console data screen.
Showing one of the animated consoles. The data was randomly generated md5 hashes slapped onto a scrolling texture.
Floor and ramp
Hologram warning barriers. Boss would spawn in the center boxed area.
Wall barriers to seperate one side of the arena from the map's middle-lane
Second view of the wall barriers.